The first room is the dance floor of hard workers. Go to the bar, talk to Charlie and the bartender. Visit a nightclub in downtown Colorado Springs. Select it, and then aim at the desired patient. The set must be installed in the quick access slot (in the inventory under the slots for weapons). Then examine three patients and apply the correct kit to each. For example, one of them is in the opposite container. In downtown Colorado Springs, there is an open garage. Deal with the workers (by convincing or defeating them), and then get everything you need from the safe. Go up the stairs and immediately turn left. In the club, there will be a drug addict on the left. And then you get a cool unique set of armor! Night club You can, of course, open it, but if you show restraint, then in the future you will meet it in another place. In the room on the left you can find a character who will give you a suitcase. You can deceive, as if the mine was defused, but then the merchant will explode. In this case, you can use the services of a merchant. Disarm the mine and report everything is fine. But the arms dealer doesn’t come to the shop. There are three merchants in the market square. Next, you will need to go to Bizarre, so read the continuation of this quest in our second guide. Go to Broadmoor Heights and chat with Reyes in the first building on the right. Complete The Big Trouble in Little Vegas. Sheriff Daisy from downtown Colorado Springs will have a mission for you on the story mission “Cornered Rats.” After completing the mission, you will have the head of the prison. You need to find NPCs in four different locations of the base: Promise Lucia to help, and she will stay in your squad. Then follow the hidden path on the left and insert the matrix into the spotlight. If you open the grate at the generator on the right, you can find the matrix. Next, there will be a more serious enemy group. You can even arrest the first Dorsey, but you can put them either to yourself or to hand over to Daisy. Kill all the enemies, save Bellamy and move on. In addition, Lucia, a new companion, will join you. Talk to Sheriff Daisy in downtown Colorado Springs and head to the top of the map to go to the Garden of the Gods. All of them are performed in three other locations, so they are not considered in this walkthrough. He asks to return home his children, sons and daughter. With that in mind, players should be weary about other decisions in the game as well, since things will start to have more dire consequences in the future.Talk to the Patriarch. Why games these days love making players panic about a seemingly simple choice that may have drastic effects on the future is unclear, but at least this one starts players off with deciding the fate of one Wasteland 3's quirky characters, something simple by comparison. Again, this doesn't affect the story in any major way but does introduce players to how Wasteland 3 handles choice. Later on as the player is exploring the Colorado Springs Museum, they will find a dead body with a note from The Prisoner that simply says "Thank You" on it. After being released, The Prisoner thanks the player profusely and goes off on his merry way. ![]() Alternatively, players can find the Brig Master's Key in order to bypass the lockpicking requirement. Finally, players can choose to set The Prisoner free if they'd like, but this will require a lockpicking skill of at least 5.
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